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<blockquote data-quote="dean nelson" data-source="post: 129844" data-attributes="member: 1305"><p>One thing about map making is you need to hit it at two different directions 90° to each other to get the map hyper acurate especially if paralleling the shore. If you don't the maps are either a bit inaccurate all the way to totally jacked up. That's why river maps tend to not be very inaccurate as far as the whole river instead of what the rIver truly looks like bank to bank. The software is always trying to play contact the dots so if you only hit it one way it often extrapolates it incorrectly unless you go back and forth a ton like Musky obviously did on his spot. For instance this map I went back to the impotent spots near the points and it changed the map considerably compared to the stretches of shoreline where I just did a zig zag. It was pretty shocking to see it line the map up to what realy is down there compared to what was originally laid down on the first pass.</p><p></p><p>[ATTACH]7672[/ATTACH]</p><p></p><p>[ATTACH]7673[/ATTACH]</p></blockquote><p></p>
[QUOTE="dean nelson, post: 129844, member: 1305"] One thing about map making is you need to hit it at two different directions 90° to each other to get the map hyper acurate especially if paralleling the shore. If you don't the maps are either a bit inaccurate all the way to totally jacked up. That's why river maps tend to not be very inaccurate as far as the whole river instead of what the rIver truly looks like bank to bank. The software is always trying to play contact the dots so if you only hit it one way it often extrapolates it incorrectly unless you go back and forth a ton like Musky obviously did on his spot. For instance this map I went back to the impotent spots near the points and it changed the map considerably compared to the stretches of shoreline where I just did a zig zag. It was pretty shocking to see it line the map up to what realy is down there compared to what was originally laid down on the first pass. [ATTACH=CONFIG]7672._xfImport[/ATTACH] [ATTACH=CONFIG]7673._xfImport[/ATTACH] [/QUOTE]
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